Apparently, this user prefers to keep an air of mystery about them.
Member for 6 years, 3 months
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Last seen Mar 23 '15 at 6:20
Top network posts
- 8 Overlaying graphics on particle simulation
- 8 Perspective Correct Texture Mapping
- 8 Subsurface Scattering Without Rays?
- 7 DirectX12 CbvHeap
- 5 Normal map does not export into .dae file. Does Collada not support normal maps?
- 5 Dx12 Vertex Buffer incorrect
- 5 How to get polygon coordinates in screen space
- View more network posts →
Keeping a low profile.
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