My understanding is that there are a limited number of things a user can do for those to whom I send a link to my proposal.
- Get an SE account (Yay!)
- Follow It for our proposal (Yay!)
- Ask new example questions (up to five)
- Vote up another person's Q (up to five).
- Vote down another person's Q.
- Suggest a Q improvement.
- Gain reputation in other SE places.
First of all, is the above seven a FULL LIST?
NOTE: I found more activity of use:
- Vote to close Qs that have down voting with good reason
- Gain reputation on Area 51 meta
- Forward the "Share It" link to others that are likely interested
In the same vein, when do other helpful site-defining actions become available? Must we gain a total of sixty followers and forty questions with a score of ten or more before a single example question can be answered?
If that is the case, I suggest having a mid-definition threshold that is maybe a third of those two quotas after which those with a particular reputation level can throw in some answers. Here's my community growth perspective as to why:
My new people, coming into SE for the first time, don't even get why they are asking questions, since no answers appear and no comments can be added other than suggestions to improve existing question examples. There is no process context.
Although I see how that policy formed and that the questions define the topic space, the policy of creating forty questions with a half dozen votes and not a single useful response may seem very strange those not familiar with the process, which is everyone we want to get involved with the proposal from outside the SE community. The oddity of Q&A without the A gives new people a negative first impression of both SE and our proposal.
Now if there was a truly sensible reason and I could publish it somewhere so that those I invite could see it, some of the oddity might be reduced.