Regardless of the voting, it's pretty clear a lot of participants are new to the S/E game, and need some pointers. I'm new myself, and it takes some digging to grok the way this is all supposed to work. I am not an expert.
The proposed questions do need to be real technical questions and problems that someone would need answered to do their job (or do it better). Blue-sky, generic, and plain ol' off-the-wall questions aren't going to cut it. For this proposal to succeed, we have to prove that it will be useful to a significant community.
I paraphrased that from S/E FAQ and Help. It's my interpretation, not my opinion. And yes, it's somewhat restrictive. But, as it's a free world, S/E does what they do, and you can do what you want.