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Proposal: Worldbuilding

The description for the Worldbuilding proposal is pretty vague. It describes who it's for, but not what it's actual role is. Can we add something to that effect?

Perhaps something like this:

Worldbuilding is for creators (authors, game designers, artists, etc.) who are designing their own worlds, universes, continents, or the like, usually drawing heavily on real world science for accuracy and on how real societies come into existence.

To be sure, I don't know if that's what everyone else here is thinking, nor do I know what the maximum description length is, nor do I know how to actually change the description.

What do people think about changing to a description more like this?

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    We need to incorporate magic systems, religious systems, cultural evolution and change, all sorts of things beyond just geography and climate. – James Feb 19 '14 at 22:01
  • @James, I agree with that for sure. I put this out there kind of hastily because the Powers that Be were threatening to shut the proposal down because it was too poorly defined. (And by "threatening", I mean they did shut it down, and only reopened it after I complained.) This description has kept the site alive for now, but I agree it needs to be expanded. Does somebody want to give it a shot and post another answer here that includes that? – rbwhitaker Feb 19 '14 at 22:14
  • I would add that this is Worldbuilding as an intellectual exercise for purposes of fiction, not as a discussion of practical terraforming of another non-human-habitable world into one that is human-habitable. – Monty Wild Mar 21 '14 at 2:32
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Thanks man, I put your description in the proposal.

  • Awesome! I hope this proposal goes somewhere. I think it could be really interesting. Thanks for proposing it! – rbwhitaker Jan 10 '14 at 0:59
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Here is my attempt. Let me know what you think.

World Building is for anyone designing a fictional setting be it realistic or fantasy. Questions can cover anything from geography, climate, flora and fauna to culture, religion, and magic, focusing on the underlying systems and how they interact

  • I like this, but what I don't see that perhaps ought to be here is a hint at what isn't allowed. I understand that worldbuilding will cover a lot of ground, and I think we want to capture that. (I think this description captures the breadth better than the one I proposed.) But this proposal can't just be a catch-all for anything and everything. I'm sure you agree with that, but this description doesn't hint at what limitations those might be. I think doing so would strengthen this description. But that's all just my opinion. – rbwhitaker Mar 18 '14 at 15:49
  • Thats reasonable, anyone have suggestions? – James Mar 18 '14 at 17:22
  • I'd say that we should be wary of discussions about real-world terraforming, except in a (potentially hard) sci-fi context. After all, this site should be about fictional worlds, not "how are we going to terraform Mars for real". – Monty Wild Mar 21 '14 at 2:35

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