The proposal failed last time due to various reasons.
What should we do, both now and in the future stages, to ensure success?
I think one of the critical components of success this time around would be exposure. A variety of individuals with various backgrounds that are currently using gamification would help, but that is not a requirement. What we need are users interested in gamification. People asking and answering questions about gamification in use... not just the idea of gamification. questions and answers such as the best way to balance rewards. Best practices to reward repeat customers. How not to allow a reward system to interfere with current business sales. Etc etc.