Timeline for Game-specific sites
Current License: CC BY-SA 2.5
9 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 10, 2011 at 12:56 | comment | added | TZHX | Game Theory has nothing to do with gaming, it's a branch of mathematics used in various sciences. | |
Feb 8, 2011 at 3:19 | comment | added | warren | Game Theory has nothing to do (necessarily) with gaming | |
Jan 30, 2011 at 20:55 | history | edited | Maniero | CC BY-SA 2.5 |
added 60 characters in body
|
Jan 30, 2011 at 15:38 | history | edited | Maniero | CC BY-SA 2.5 |
added 131 characters in body
|
Jan 30, 2011 at 11:22 | comment | added | doppelgreener | @bigown: Good point, I didn't consider the difference in background at all. | |
Jan 30, 2011 at 11:19 | comment | added | Maniero | @Jonathan Hobbs: Both has success. BCG is not a successful site and Tabletop Game Design will never take off. Game development is extremely technical, tabletop development is not. With the same background I would agree with you but this comparison has different backgrounds. | |
Jan 30, 2011 at 7:42 | comment | added | doppelgreener | Just as Gamers and GameDev are separate, Tabletop Game Design warrants its own board - so long as it encompasses everything. The line blurs when it comes to games where design is part of the game, but I trust the community will be able to work out where the divide sits. For instance: someone has an ambition to make an epic D&D campaign. The D&D-specific rule and situation consultations would not belong on Tabletop Design, but there's a point at which the person's designing a tabletop experience, and questions regarding that certainly belong on the design board. | |
Jan 30, 2011 at 0:48 | history | edited | Maniero | CC BY-SA 2.5 |
added 633 characters in body
|
Jan 29, 2011 at 10:08 | history | answered | Maniero | CC BY-SA 2.5 |